Border
equals 0 |
A great tutorial on doing UV mapping in
LightWave for games (example is for Serious Sam but can
be applied to any game) |
Gnometech |
Torque Engine LightWave DTS exporter |
KrAy-ZeE's
Modeling Guide |
An older guide to low-poly modeling, but
it's what I personally learned with, so it definitely
is worth mentioning. |
LightWave3D.com
Tutorials |
There are some game related tutorials up
at the official tutorial site. |
LightWave
Plugins |
Marvin Landis' site with a number of LightWave
plug-ins. Of special note to game object creators are
the qemLOSS3 and NormalMaps plug-ins. |
Michael
Bristol |
Unreal, Quake 2 & 3 exporters and importers |
Serious
Sam SKA Tools |
Plug-in for exporting to the Serious Sam
skeletal animation format. Includes full source code for
the exporter, so is defiantly a useful example in obtaining
game-type information from LightWave. |
Tony's
3D Bovine Cappuccino and Relish Depot |
Some great general LightWave tutorials.
You'll especially want to check out the "Janet the
Surf Punk" tutorial on creating characters for games. |